With Rockstar Games’ development of GTA 6 reaching its final stages, we look at what features the developer could take from its previous title, Red Dead Redemption 2, to make it the best Grand Theft Auto game yet!

Red Dead Redemption 2 was one of, if not the best, game of the last console generation, thanks to its immersive open world, compelling characters, and lifelike graphics.

This means that Rockstar Games has the extremely difficult task of improving upon its last release with GTA 6. Difficult isn’t impossible though!

Beachfront City GTA 6 Vice City

Fortunately, as Red Dead and GTA are very similar, both in terms of gameplay and concept, the studio can take plenty of features and lessons from Red Dead Redemption 2 and use them to take Grand Theft Auto 6 to the next level.

These are the 5 lessons that Rockstar Games needs to take from Red Dead Redemption 2 when developing GTA 6:

5. A More Diverse Map

The first thing that GTA 6 should learn from Red Dead Redemption 2 is that a more diverse map makes for more varied gameplay and adds plenty more immersion.

The vast map in Red Dead Redemption 2 contained plenty of different biomes, including snowy mountains, grassy plains, barren deserts, and a huge marshy swampland. Additionally, there were a number of towns and cities you could visit, each with its unique feel.

Red Dead Redemption 2 Bayou

This was a vast improvement over GTA 5’s map. While Los Santos is iconic, there isn’t too much worth exploring beyond the city, meaning the whole north half of the map got a lot less attention from players.

Fortunately, it looks like Rockstar has already learned from this, as the GTA 6 trailer has already shown off Vice City, alongside the Leonida coast and the Everglades – a huge wetlands full of wildlife.

Additionally, leaks suggest that there will be at least a couple of other towns and cities in the vast GTA 6 map. Hopefully, this variety of locations will make GTA 6’s map more fun to explore!

GTA 6 Trailer 1 Flamingos

4. More Weapon Attachments & Customization

An underrated element of Red Dead Redemption 2 was the in-depth weapon customization. Not only were there mods and attachments like scopes, grips, and extended barrels but there was an extensive system to customize the look of your weapon.

Red Dead Redemption 2 allowed players to choose the metal of their guns, the varnish on the wooden handles and even tiny details like engravings. This was a considerable upgrade compared to the simple weapon colors in GTA 5.

GTA 6 will hopefully incorporate modernized elements of this gun customization system like weapon camos alongside more attachment options.

Red Dead Redemption 2 Engraved Revolver

3. Deeper Characters

While there was nothing wrong with the colorful cast of characters in GTA 5, Red Dead Redemption 2 really excelled with making Arthur, in addition to all of the supporting cast, deep and interesting.

Every member of the Van der Linde gang was nuanced and had a rich backstory and motivation. As time passed in the game, you would learn more about them and become closer to them.

In turn, this made it all the more devastating when some of them came to untimely deaths.

GTA 6 taking inspiration from Red Dead Redemption 2’s characters would be great for the game. Not only would it make the world feel deep and rich, but it could also make for some truly heart-wrenching moments in the story, which GTA 5 mostly lacked.

Red Dead Redemption 2 Van der Linde Gang

2. An Expanded Wanted System

One of the best features of Red Dead Redemption 2 was the wanted system, which was much more nuanced than GTA.

If someone witnessed your crime then they would go to inform lawmen who would bring you in. However, you could stop witnesses from ratting you out by trying to reason with them or by killing them – although if someone else saw you do this, you’d be in even more trouble!

Additionally, you could use a bandana to prevent witnesses from identifying you and escaping the law would result in a bounty being put on your head. An outstanding bounty would then lead to bounty hunters tracking you down.

Red Dead Redemption 2 Bank Robbery Bandana

While not all of this would be applicable to the modern-day setting of GTA 6, an expanded wanted system would be very welcome.

This could involve the use of bandanas or masks to hide your character’s identity, witnesses for crimes, and the police remembering past crimes you have committed instead of forgetting as soon as you evade them.

GTA 6 Lucia and Jason Robbing Store

1. Increased Mission Variety & Choices

While Red Dead Redemption 2 is almost universally beloved, the most common criticism of the game comes with its mission variety.

Most of the missions in the game involved riding your horse to a location and then having a shootout. And while that would also likely be the structure of many missions in GTA 6, having it too often can become repetitive and less enjoyable.

Hopefully, Rockstar listens to this complaint and experiments with mission pacing a little more in GTA 6.

Red Dead Redemption 2 Arthur Morgan Riding Horse

One way the developer could do this is by embracing the stealthier side of crime instead of going in all-guns-blazing like Red Dead 2 and GTA 5. As the leaked controller layout for GTA 6 has revealed that there with be a crouch and prone button in the game, we will likely see more infiltration and stealth missions in the next Grand Theft Auto.

Another suggestion could be less linear missions where a shootout could be one of a number of ways to tackle a mission. This would give the player more choices and provide a varied experience when playing through the main missions.

GTA 6 Trailer 1 Getaway Car

Regardless of which of these lessons Rockstar Games takes from Red Dead Redemption 2, we’re certain that GTA 6 will live up to the hype. Stay tuned for more details and hopefully a couple of gameplay features when GTA 6 Trailer 2 drops!

Senior Staff Writer
Django grew up with a controller in his hands and loves all kinds of games.
Est. GTA 6 Launch
468d : 15h : 42m : 18s