We’ve heard a lot of requests from fans up until this point, but now the GTA 6 community is sharing the things they don’t want to see make it into the game.

We’re still around a year out from the launch of GTA 6, which means that Rockstar Games is likely putting the finishing touches on its upcoming title.

However, this hasn’t stopped fans from calling on the developer to add all manner of features to the new Grand Theft Auto.

Today, though, we’re seeing quite the opposite, as the GTA 6 community comes together to share the features that they hope do not appear in the highly-anticipated release.

Things We Don’t Want in GTA 6

In a post to the GTA 6 subreddit, a community of over 1 million fans awaiting Rockstar’s upcoming title, fans discuss what things they don’t want to see make it to the final release.

Here are some of the highlights:

Bringing Back GTA 5 Characters

Recently, we saw an incredible edit that added Michael, Franklin, and Trevor into the GTA 6 trailer. However, as nice as it would be to see the GTA 5 protagonists again, bringing back too many characters would be detrimental to GTA 6.

Michael in Prison in GTA 6 Trailer 1

Rockstar Games likely wants the upcoming title to stand on its own merits, without calling back to old characters for fan service. That sort of thing can be safely reserved for GTA Online, which tends to bring back all manner of older faces.

It’s also worth pointing out that while characters have made the jump between games before, it rarely ends well for them.

Most recently, we saw GTA 4 DLC protagonist Johnny Klebitz appear in GTA 5, only for him to die brutally at the hands of Trevor Philips during the character’s introduction. With that in mind, we hope Michael stays well clear of Vice City.

GTA Online Progress Carrying Over

GTA Online is over a decade old at this point, and with some fans playing since release, it only makes sense for those users to be worried about losing their progress.

However, in order for whatever GTA 6’s online component looks like to be fun for all players, it needs to be a clean slate.

GTA Online Deluxo Flying Car

If GTA 6’s online has flying cars, rocket bikes, and max-level players on day one, it’ll be a nightmare for those who never played GTA 5.

And given how prevalent cheaters are in GTA Online, particularly in the PC community, anything that can be unlocked might end up being instantly unlocked. Rockstar would be better starting fresh, and only releasing the crazier content gradually over time.

Red Dead’s Honor System

In Red Dead Redemption and its sequel, players are judged for their actions in the single-player open world.

Kill innocents indiscriminately or rob a store, and you’ll lose honor. Help out your community or take down dangerous criminals, and you’ll gain honor.

Protagonist Arthur Morgan even has multiple endings available to him, depending on how honorable he was during the events of Red Dead Redemption 2’s story.

Honor Symbols in Red Dead Redemption 2

This system works well in the Old West, but it’s not suited for GTA. After all, as one Reddit user points out, in this game we’re ‘a low life gangster not a misunderstood morally grey cowboy’.

However, while an honor system isn’t likely to be added to GTA 6 anyway, WeeklySavings points out that it would be nice to see a trust mechanic between main characters Lucia and Jason.

Based on the male protagonist’s only line in the GTA 6 trailer, it could be interesting to make choices that determine whether Lucia or Jason dies in the final mission of the game.

Too Much Realism

At the end of the day, GTA 6 is a video game, and it should be treated like one.

Recently, we saw leaks that indicate that Grand Theft Auto 6 will adopt Red Dead Redemption 2’s weapon storage system, which allows players to carry a more realistic amount of weapons on their person.

This drew criticism from fans who already miss the iconic GTA weapon wheel, and believe that players should always have the ability to pull an RPG from their back pocket.

GTA 5 and Red Dead Redemption 2 Weapon Wheels
GTA 5 vs Red Dead Redemption 2 Weapon Wheel

And that certainly opened up a new topic of debate in the game’s community: should GTA 6 prioritize realism or fun?

Ultimately, it’s a fine line. Having to carry weapons on your person realistically is one thing, but if Lucia and Jason need to eat, drink, sleep, or go to the toilet on a regular basis then realism will start to eat into the fun.

We’re certain that Rockstar Games will find the right balance upon the game’s official release.

And, as some fans do point out, a more realistic life sim in GTA actually sounds like an interesting concept, but it’s not one that we’d like forced upon us.

Managing Editor
With almost a decade of experience in video game journalism, Max is a well-versed writer from Manchester, United Kingdom. His expertise shines in his comprehensive coverage of GTA 6, providing fans with the latest news and developments regarding the highly-anticipated sequel.
Est. GTA 6 Launch
468d : 16h : 18m : 36s