One of the gameplay innovations in Red Dead Redemption 2 was the Cores system to measure your Health, Stamina, and Dead Eye, but should it also be implemented into GTA 6?

Red Dead Redemption 2 was Rockstar Games’ most immersive title yet. Not only was the world highly detailed, but the gameplay systems also added plenty of realism to the Wild West.

One of the most interesting systems in Red Dead Redemption 2 was the Cores, which were used to measure Health, Stamina and Dead Eye meters, alongside horse statistics. This was much more inventive than a simple bar and provided some extra jeopardy in combat.

This has led to Rockstar fans debating about whether Cores should be included in Grand Theft Auto 6.

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Red Dead Redemption 2 Cores System Explained

Red Dead Redemption used a system called Cores to measure the player’s Health, Stamina and Dead Eye.

On the outside of each Core was a ring to represent how much Health, Stamina and Dead Eye the player had. This ring would replenish over time for Health and Stamina, but Dead Eye would only fill up again after killing enemies.

Meanwhile, the Cores inside would automatically deplete over time and if any of the rings were depleted entirely, then the Core within would start to empty. The only way to fill up Stamina, Health or Dead Eye Core again would be to use items or sleeping.

Cores in Red Dead Redemption 2

This system gave a risk and reward element of taking too much damage, using too much Stamina, or over-using your Dead Eye. Additionally, it gave Red Dead Redemption 2 more of a survival element, as you’d have to regularly eat or sleep to maintain your Cores.

While you could not expand the size of your Cores, you could increase the size of the bars surrounding the Cores. For example, actions like sprinting and swimming would increase your Stamina Core, while going fishing or brawling would increase your Health Core.

Red Dead Redemption 2 Bar

How Could This Be Used in GTA 6?

The Cores system could be implemented in a very similar way in GTA 6, compared to how it worked in Red Dead Redemption 2.

Both Health and Stamina could be represented with Cores, as they were in Red Dead. This would allow players to track how much Health and Stamina they have left more easily, as GTA 5 didn’t have a Stamina bar other than for specific activities like the triathlon.

Additionally, a Core could be used to track a character’s special ability, provided that the playable characters in GTA 6 have one.

GTA 6 Trailer 1 Getaway Car

In GTA 5, the special ability meter was represented by a yellow bar below the mini-map. However, we think the Cores system is a better way of implementing this for a couple of reasons.

Not only would it make it more important to use your special abilities in times of need, but it could also allow players to fill up the special ability meter by consuming specific food or drink items. This means that abilities could be used more often, provided they had the items to refill their meter.

Using Cores in GTA 6 would make Grand Theft Auto more like a life-sim, where you would have to eat and sleep regularly to maintain your Cores, just like in Red Dead Redemption 2.

GTA 6 Trailer Convenience Store

While this would certainly add more depth to GTA 6, players have plenty of opinions about whether this feature would be good or not!

What Do GTA Fans Say?

Grand Theft Auto fans are very firmly in two camps when it comes to Cores from Red Dead Redemption 2 potentially coming to GTA 6.

One portion of the player base thinks that it would be a great addition to GTA 6, as it would make the game more immersive. GTA 5’s snacks mechanic was extremely limited, so players would be excited to see food and drink items have a proper impact.

This could go hand-in-hand with the potential for GTA: San Andreas’ fitness mechanic to return in GTA 6.

byu/liiy7jimw6oy from discussion

On the other hand, another vocal group of players doesn’t want the Cores system in GTA 6. The main reason behind this is that it would slow the gameplay down too much.

byu/liiy7jimw6oy from discussion

In Red Dead Redemption 2, you would have to eat or drink items or sleep to restore your depleted Cores as well as your Dead Eye meter.

Players think that this is great for a game like Red Dead, where there was more of an emphasis on survival. However, many believe that it shouldn’t be in a more fast-paced series like GTA.

byu/liiy7jimw6oy from discussion

We expect to see at least an element of Red Dead Redemption 2’s Cores system come to GTA 6, however, it likely won’t be as in-depth. Hopefully, Rockstar Games finds a good way to balance the simplicity of GTA 5 with the detail of Red Dead Redemption 2 to make an updated, faster-paced Cores system!

For now, GTA fans will continue to speculate about the features in Grand Theft Auto 6, as the next trailer for the game is probably still months away!

Senior Staff Writer
Django grew up with a controller in his hands and loves all kinds of games.
Est. GTA 6 Launch
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