Red Dead Redemption 2 is perhaps the greatest open-world game of all time, and GTA 6 needs to borrow these features from Rockstar’s most recent release.

It’s been almost six years since the launch of Red Dead Redemption 2, which is nothing compared to the eleven-year wait on GTA 6. However, in that time, Rockstar’s cowboy title solidified itself as one of gaming’s all-time greats.

Even today, the detail of RDR2’s open-world environments is unmatched, and fans over on the GTA 6 subreddit hope that many of its features will return in the next Grand Theft Auto title.

Greet and Antagonize

Red Dead Redemption 2 took interacting with the general public to a whole new level with its upgraded Greet/Antagonize feature.

By approaching any civilian in the Old West, Arthur Morgan could either choose to greet them cordially or antagonize them right from the get-go. But as if that wasn’t enough, repeated interactions would even carry on the conversation with the NPC!

Soon, the hilarious nature of greeting a passerby twice and then hitting them with an antagonizing remark became popular among Red Dead fans.

We’d love to be able to interact with GTA 6 NPCs in a similar manner, with unique dialogue, depending on whether you’re playing as Jason or Lucia.

Realistic Gore

GTA has never been a series to shy away from showing graphic content, but for some fans, Red Dead Redemption 2 truly mastered the gory details.

Shoot a body with a high-powered weapon, and you’ll obliterate limbs or even explode their head in a cloud of viscera.

Gore in Red Dead Redemption 2
Credit: Automatic_Earth4402

By contrast, GTA 5’s gore actually seems remarkably tame, which is likely why so many fans are calling for the more graphic violence to return in Grand Theft Auto 6.

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The question is, would current-gen systems even be able to handle rendering gore on this scale, when taking into account just how many NPCs a player could mow down with modern weapons?

If a user fired an RPG into a crowd, we’re sure even the leaked PS5 Pro would struggle to keep the game running smoothly.

Hair and Weight Systems

Back in Grand Theft Auto: San Andreas, players could customize their CJ by taking him to the gym – or gorging the protagonist on fast food.

By doing so, fans could affect their character’s appearance in a major way. While that feature was missing in action for future Rockstar Games, it finally made a resurgence in Red Dead Redemption 2.

Arthur Morgan Skinny vs Fat

By overfeeding Arthur Morgan, players can fatten up the outlaw considerably. And with the game also featuring real-time hair and beard growth, it allowed for a great deal of protagonist customization.

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Could GTA 6 allow us to have a fat Jason and a ripped Lucia? Or will the upcoming game return to restricting our lead character’s body type once again?

Extreme Weather

GTA 5 didn’t really have an in-depth weather system, but fans are hoping that its successor will follow in Red Dead’s footsteps.

Given that Leonida is based on Florida, a state known for both significant flooding and its lengthy hurricane season, this is the perfect opportunity for Rockstar to add more intense weather to its open world.

Red Dead Redemption 2 Lightning

Red Dead Redemption 2 featured incredible foggy environments in the game’s swamp regions, and players could even witness thunderstorms in the Great Plains.

In heavy rain, towns would become muddy, and visibility could be heavily reduced.

Given that GTA 6 is launching over six years after Red Dead, Rockstar will likely have been able to create even more immersive weather effects for the upcoming game.

GTA 6 Airboat in Swamp

We’ve already seen shots of what look to be Everglades-inspired regions of GTA 6, and we certainly hope that Rockstar is able to bring back the best of Red Dead’s weather to help flesh them out.

Weapon Storage

This one is certainly a controversial pick, and we’re certain that some players won’t agree, but many fans would like to see Red Dead Redemption 2’s weapon storage implemented in GTA 6.

For the uninitiated, Red Dead requires players to physically carry around any weapons they want in their loadout. This means that Lucia would need to have a firearm either holstered or concealed on her person at all times.

GTA 5 and Red Dead Redemption 2 Weapon Wheels
Weapon Wheel in GTA 5 vs Red Dead Redemption 2

Larger weapons in RDR2 are carried using a sling over your shoulder, or held in your off-hand at all times. This is a major contrast from GTA’s standard weapon wheel, which allows players to pull out any number of guns without consequence.

Not only does Red Dead’s weapon system contribute to overall immersion, but it also adds an element of strategy to your gameplay.

If Jason and Lucia have to plan ahead, perhaps storing larger weaponry in their car trunks, missions could become more tactical.

However, there would be a lot of players who miss the chaos of GTA’s weapon wheel loadout system. We can’t wait to see which way Rockstar Games handles weapon storage, and hopefully we’ll learn more in the months leading up the release!

author
Managing Editor
With almost a decade of experience in video game journalism, Max is a well-versed writer from Manchester, United Kingdom. His expertise shines in his comprehensive coverage of GTA 6, providing fans with the latest news and developments regarding the highly-anticipated sequel.
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