Rumors of GTA 6 hitting 60 FPS on PlayStation and Xbox consoles are doing the rounds online, so we’ve compiled everything there is to know.

It’s hard to believe that we’re halfway through the PS5 and Xbox Series X/S generation of consoles and not all games are playable at 60 FPS (Frames Per Second).

In the case of many major releases, hitting the higher frame rate means having to dial down the game’s graphical fidelity, by utilizing a performance mode.

And while this may well be the case for GTA 6 as well, Rockstar Games is yet to spill the beans.

Will GTA 6 Be Playable at 60 FPS?

Developer Rockstar Games has not yet confirmed whether or not GTA 6 will be able to hit 60 FPS on PS5 and Xbox Series X/S devices.

As soon as official confirmation arrives, we’ll update this article accordingly.

However, comments allegedly left by Senior Material Artist HaiLin Si suggest that Rockstar is ‘confident’ that 60 FPS will be possible.

Lucia Looking at the Prison Yard in GTA 6

In a since-deleted response left on Chinese forum Xiaoheihe, the Rockstar employee allegedly responded to a fan’s question that asked whether or not the PS5 frame rate mode would be stable at 60 FPS.

The reply, which is no longer present, reads: “I don’t know, but we are confident.”

We certainly wouldn’t recommend taking this comment as fact, especially because there’s no confirmation that this is indeed the Rockstar Games employee in question.

gta 60 fps forum comment

The company also has strict NDAs in place that forbid staff from leaking information like this now-deleted 60 FPS comment. However, due to this leak making the rounds online, we felt it necessary to include it here.

When GTA 6 arrives on PC at last, players can definitely expect an option to increase the frame rate limit to 60 FPS, 120 FPS, and beyond.

What About On PS5 Pro?

Recently, rumors of an imminent PS5 Pro announcement have been appearing online, and the console’s full specs are already leaking.

At first glance, you’d probably think that the PS5 Pro would be the best platform on which to play GTA 6, aside from PC. But ultimately, the mid-gen upgrade might not be enough to hit 60 FPS either.

DualSense Controller and PS5 Console

After all, the PS5 Pro CPU is supposedly identical to the base PS5’s processor, albeit with the addition of a ‘High CPU Frequency Mode’ amounting to a 10% increase in performance.

Speaking in a recent DF Direct, Digital Foundry founder Richard Leadbetter indicates that this means that we shouldn’t expect the console to be able to handle 60 FPS if the base PS5 doesn’t also manage that achievement.

Performance vs Graphical Fidelity Modes

GTA 6 will probably follow the recent current-gen trend of allowing players to choose between a performance or graphics-focused mode.

In a potential performance mode, GTA 6 could target 60 FPS, or potentially a reduced FPS maximum, such as 40 FPS. But to attain these higher frames, players will likely have to reduce the game’s visual fidelity slightly.

Vice City Beach in GTA 6

On the other hand, there’s likely also be an option for better visuals, perhaps allowing the game to reach 1440p or 4K resolution while locking the title to 30 FPS.

Given GTA 6’s seemingly dense and populated environments, we find it hard to believe that even the PS5 and Xbox Series X could handle the game at 60 FPS without a major graphical hit.

And when it comes to Series S performance, fans should expect a significant downgrade in graphical fidelity, though we expect it will still target 30 FPS.

Red Dead Never Hit 60 FPS

What’s more, it’s worth pointing out that Red Dead Redemption 2 is locked to 30 FPS, even when running on the PS5.

Fans have been expecting a next-gen version of the game for some time now, but one never arrived.

Arthur Morgan on a horse in red dead redemption 2

Whether this is due to Rockstar prioritizing GTA 6 development over a PS5 patch for Red Dead Redemption 2, or whether it wasn’t possible to get the western running at a smooth 60 FPS remains to be seen.

Personally, we’re always on the side of higher FPS over graphics, however it’s worth noting that Red Dead didn’t feel too restricted on even the PS4. When a game runs at 30 FPS and is stable with no drops, it’s easy to get used to the lower frame rate.

If Rockstar does end up locking GTA 6 to 30 FPS rather than 60 FPS, we can only hope that it’s a smooth and stable experience.

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Managing Editor
With almost a decade of experience in video game journalism, Max is a well-versed writer from Manchester, United Kingdom. His expertise shines in his comprehensive coverage of GTA 6, providing fans with the latest news and developments regarding the highly-anticipated sequel.
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